turkey of life and healing items
A video game player is always accompanied by multiple grants: vehicles, weapons, shields and more equipment to help him on his way. But the most common items needed are the energy and healing items, some very original and more common, some of the most popular video game has gone from game even from one company to another.
turkey life.
A piece of turkey (for some, chicken) was one of the most popular energy items, many of the games used during the 80's 90's in different forms, sometimes as a leg or even a piece of meat. Mainly in the beat 'em up where vital energy is very valuable.
you ever seen the characters eat? Most likely not, most times you just have to touch it and it disappears, increasing the energy bar, and sometimes you just have to bend down to pick one.
In the first game where an energy bar was used, almost any damage caused the same effect, then item had to find some energy. Drinks, pizza and cake, all served to keep going, but they were the parts of Turkey which recovered most of the life and times throughout.
But how the character acts physically eat a piece of turkey?
1. Suppress appetite.
Walking the streets handing out beatings always hungry, perhaps those who eat them so fast they do so, is not doing it.
Sometimes the food is bigger than the same character
2. Increases physical fitness.
The best way to continue a game is to be in shape, and with such items is the easiest way to do it.
Although the items are hidden throughout the game time are always hot
3. Back to health.
current video games in many types of damage, but at the time of the beat 'em up everything is solved by eating a big piece of meat.
Soak food in a dumpster is not as bad as it seems
Some of the companies that used them were Capcom, Sega and Konami. Making commonly used taking into account that the player was already familiar with this type of food.
In the age of 8 bits could be seen in almost any video game
not forget that all types of food to stay alive helped
Other items for longer life.
Herbs and first aid spray.
Used in Resident Evil are the way to increase vitality, but how an herb can increase energy?, A Although Capcom does not explain, it seems unlikely that a combination of herbs to heal the wounds caused by the zombies.
The first aid spray completely recover vitality, but do not cure in the event of virus or poison.
First aid kit.
The easiest way to display a health item or energy is by using a kit,
Items with a red cross are very common and need no explanation, these energy recovered almost entirety.
But that is never used, in fact unrealistic for people to stop first aid equipment everywhere, but in the end, in a game everything is possible, just enough to touch them to automatically regain health.
In the game where there is no energy bar that was obtained was a life
Potions.
In most RPG and some others, the potions are in common use, has more to do with magic and spells, using mixtures of herbs and chemicals. According to the genres that are used, easily transported and used only when necessary.
These may go beyond the vitality, are sometimes used as shields for resistance or for healing (which is not the same as energy)
power units.
Acts for use primarily mechanical, it can be to robots, androids or warehouses and their effect is immediate.
power units can be contained in them: electricity in batteries, fuel, weapons parts and equipment that are very helpful in games with technological or futuristic themes.
What better way to represent that with a letter E
Fungi (mushroom)
This was not used as such until Mario And Luigi Super star saga, this time not to grow but was Mario in this version where you could keep and use as energy.
The large collection of Super Smash Bros.
This is the game with as many different items, this time can not be saved, but many of the possible items displayed here.
In video games where life was measured with an energy bar, health items were found to be of great help, especially in arcade games where each energy level was valuable.
When video games became more complex and more varied gender and were not measured only by energy, then energy items became standard items, healing, health, life etc.